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Old Jun 18, 2008, 08:33 AM // 08:33   #41
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Done
.
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Old Jun 18, 2008, 08:36 AM // 08:36   #42
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"Q.2
Loot Scaling (replaced Full drops for soloers with Anti-Farming Code that made value of drops worsen after multiple zone re-entry)"

That's not what loot scaling does.
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Old Jun 18, 2008, 08:43 AM // 08:43   #43
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Took the poll, but I hadn't been around for some of the updates, so I may or may not have altered the results.

Also, some of the updates had been good in theory, but handled badly, in my opinion (I won't name which, but I think people can guess).
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Old Jun 18, 2008, 08:59 AM // 08:59   #44
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Looking forward to the results.
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Old Jun 18, 2008, 09:07 AM // 09:07   #45
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answered them, and looking forward to the results aswell
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Old Jun 18, 2008, 09:12 AM // 09:12   #46
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Quote:
Originally Posted by Koricen
Definately interested in the results.


The bundle trick is where you have a tank hold a certain item and all the enemies will be aggro'd onto him. It made for extremely easy grouping and nuking. Was a very cheap tactic that Anet removed.
The 'gear' trick you are referring to was made obsolete just before Factions came out because of the Ritualist class.
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Old Jun 18, 2008, 10:50 AM // 10:50   #47
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Done, looking forward to the results.
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Old Jun 18, 2008, 10:59 AM // 10:59   #48
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Answered for great justice.
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Old Jun 18, 2008, 11:30 AM // 11:30   #49
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Done. When the results do turn up, I'll demand a recount. j/k
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Old Jun 18, 2008, 11:44 AM // 11:44   #50
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people seem to think the items you included/left out of your poll is controversial.

we should have a poll about it.
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Old Jun 18, 2008, 11:53 AM // 11:53   #51
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Done, and looking forward to results.
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Old Jun 18, 2008, 01:07 PM // 13:07   #52
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Quote:
Originally Posted by The Red Messenger
people seem to think the items you included/left out of your poll is controversial.

we should have a poll about it.


We're up to 261 respondents, and now only 51% are from the US. I am going to report results so far, but I will leave the survey open and report more later.

Although I can do a country-by-country analysis, for the purposes of this report, I'm going to talk about the total, the US only, and the "non-US" result". For some questions, there was no difference. For others, there was a big difference.

Countries that made at least 3% of the total include

US: 51%
Austrailia: 8%
UK: 8%
Canada: 8%
Netherlands: 3%
Everyone else: 22% (If I did my subtraction right)

Of the 10 questions, only one was not controversial in the least, and as several people suggested should probably not have been included. That was the addition of the search menu (Q3). Of those who expressed a preference, 97% thought it was either somewhat or much better than what it replaced. That was as close to consensus as we got on any question. In my defense, I remember some pretty hot threads about it back when it was introduced. It appears, however that the community has embraced it. This is, of course, not to say that the search menu is perfect - only that it is universally recognized as being better than what it followed.

Of the 10 issues, 5 are now seen as net positive changes, 3 are close to 50/50, and 2 are seen as clearly negative overall. In general, the older the issue, the less polarizing it now is. By comparing US responses to all others, we find that the US generally sees things the same as the rest of the world, with a handful of exceptions that show very different results.

I have all the raw data, so you can slice and dice it in almost limitless combinations. To create a high-level, single number to represent overall acceptance of a change, I threw out the "did not affect me" votes and just compared the percent positive versus the percent negative. For example, if 12 people voted with 4 (worse), 2 (neutral) and 6 (better), I would call this a 60% in favor [6/(6+4)]. As I said, I have all of the raw data, but was looking for a way to get a high level, single representation of acceptance. I will try to include as much of the detail later, so people can do their own interpretations.
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Old Jun 18, 2008, 01:28 PM // 13:28   #53
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Quote:
Originally Posted by HawkofStorms
The Z-chest/Z-title
Titles (in general, their existance)
Oh yeah. Those two deserve to be in your next poll. It'd be great to see the results of that and your current poll.
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Old Jun 18, 2008, 01:38 PM // 13:38   #54
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The 5 net positive changes:

In decending order of the overall level of acceptance:

Search menu: 97%
In-game report: 90%
Heroes: 85%
Favor: 69%
PVP/PVE skill separation: 68%

The in-game report system is the 2nd most accepted change. We see a marginally different response from the US versus non-US survey takers. Non-US respondants (97%) are even more supportive of the change than those in the US (84%).

9 3% much worse
11 4% somewhat worse
55 21% neutral effect
73 28% somewhat better
113 43% much better
90% of those who saw a difference thought it was a change for the good.

Heroes were the next most supported change. The overall score was 85%, and there was no real difference between US and non-US support. Very few people (2%) saw this change as inconsequential. No othe question had so low a "neutral" response.

13 5% much worse
25 10% somewhat worse
4 2% neutral effect
52 20% somewhat better
167 64% much better
85% of those who saw a difference thought it was a change for the good.

The change to the Favor system is generally seen as positive, although it does show a difference in regional support. The overall score is 69%, but this drops to 61% outside the US. The US support is 76%. This makes some sense in light of the fact that the US region rarely had favor at the time the change was implemented.

23 9% much worse
37 14% somewhat worse
67 26% neutral effect
74 28% somewhat better
59 23% much better
69% of those who saw a difference thought it was a change for the good.

PVP/PVE skill separation is more popular than I expected given how recent a change it is. The response between US and non-US was nearly identical.

46 18% much worse
25 10% somewhat worse
40 15% neutral effect
52 20% somewhat better
98 38% much better
68% of those who saw a difference thought it was a change for the good.
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Old Jun 18, 2008, 01:58 PM // 13:58   #55
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The 3 "split decisions"

BMP. The decision of Anet to offer the BMP for sale in the store provided some unique results. It had the highest percent of people who felt the decision had little ultimate effect on the game (49%), but those who did have an opinion were almost evenly split. Also, outside of the US, this change is laregly seen as a good thing (68%), but within the US, it is seen as a net negative (43% support).

42 16% much worse
23 9% somewhat worse
128 49% neutral effect
18 7% somewhat better
50 19% much better
51% of those who had a preference thought it was a change for the good.

Soul Reaping. Anet's change to soul reaping to limit the number of times it will trigger continues to split the community. It could hardly be closer with with 50% support. It too shows a sharp a regional difference with 39% support within the US and 60% support outside.

46 18% much worse
42 16% somewhat worse
86 33% neutral effect
47 18% somewhat better
40 15% much better
50% of those who had a preference thought it was a change for the good.

The community is fairly divided over the introduction title-based skills although is tending negative with 41% support. The US versus non-US response is trivial. The "no effect" votes were comparatively small, (only the addition of Heroes had fewer "neutral" votes). Given the strength of the votes -- many more "much worse" votes than "much better" -- this change could arguably appear in the next category - net negative.

80 31% much worse
53 20% somewhat worse
37 14% neutral effect
64 25% somewhat better
27 10% much better
41%
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Old Jun 18, 2008, 02:08 PM // 14:08   #56
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The net negatives

Loot scaling remains unpopular (despite many posts I've submitted supporting it!) with 29%. There is almost no difference in the US vs. non-US lack of support. This is considerably higher than the prior Guru poll which had support around 14% if I remember correctly. This may be due to its inclusion with many other issues or it may have to do with the wording of the poll.

91 35% much worse
60 23% somewhat worse
48 18% neutral effect
38 15% somewhat better
24 9% much better
29% of those with a preference think it was a change for the good.

That takes us to the most unpopular change amongst those polled: Ursan blessing. It has overal support of 26% with little difference between US and non-US survey takers. It should be said that even though it was the most unpopular change amongst Guru voters, it has its supporters. More than a quarter of those with a preference support it.

119 46% much worse
38 15% somewhat worse
47 18% neutral effect
30 12% somewhat better
26 10% much better
26% of those with a preference think it was a change for the good.
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Old Jun 18, 2008, 02:57 PM // 14:57   #57
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I am confused

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Old Jun 18, 2008, 03:04 PM // 15:04   #58
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Was this poll posted anywhere else? In game, guild forum, etc.? Because if it was just guru, then you've also got to account for "selection bias"
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Old Jun 18, 2008, 03:10 PM // 15:10   #59
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Quote:
Originally Posted by zwei2stein
I am confused
Just shows that people don't know what they want.
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Old Jun 18, 2008, 03:11 PM // 15:11   #60
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Hah, nice call, Zwei.
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